PlayStation isn't just the Best Place to Play — it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
Division overview:The PlayStation Studios: Creative team is an award winning, global internal creative agency within PlayStation Studios. We endeavour to build a working environment where we can flourish and create industry leading work. Structured around 2 teams; Brand & Strategy and the Creative Studio, comprising of four core disciplines; Design & illustration, UI/UX, Motion & 3D, Film and Video. We deliver projects in collaboration with our game development and marketing/PR teams.
Role Overview:The Senior UI/UX Designer inPlayStation Studios: Creativeis responsible for creating and maintaining a cohesive and efficient digital design system for promotional campaigns and assets for multiple customer touchpoints. This role requires a strong understanding of user experience (UX) principles, visual design, and proficiency in design tools.
You'll play a key role in bringing world-class content to players globally. We're looking for someone with a love for the brand, the ability to collaborate with other teams in the business, and a keen eye for detail. There will be potential to creatively grow within this role.
Responsibilities:Develop and evolve UI/UX for games/digital products that encompasses variants, components, UX flows, and guidelines to maintain consistency across all digital touch points.
Advocate for the Design System and Design Thinking across the organization, taking ownership and emphasizing its value in improving efficiency, maintaining consistency of components, and enhancing the overall user experience.
Production and management of multiple feature workflows, providing different options and selecting the best outcome.
Adapt and explore existing UI/UX work from studio partners and expand on their vision, based on existing guidelines.
UI implementation skills on either Unreal or Unity.
Ensure that creative output adheres to PlayStation brand and design principles.
Strategise with the Creative Director and Production Manager to help meet business objectives.
Requirements:Must have at least5 years as a UI/UX Game Designer in the gaming industry , with a strong portfolio showcasing successful work on other game projects.
Skilled with design tools such as Figma, Adobe Photoshop, Illustrator.
High proficiency in Figma.
Experienced with user testing and design thinking principles.
Well organized with a strong eye for detail.
Ability to work under pressure and to tight deadlines.
Willing to mentor designers to meet high-quality work and project standards.
Excellent communication and collaboration skills.
Problem solving - lateral thinking with logical reasoning.
Creativity - not only for visual creative communication but for production, processes, and efficiency.
Work ethic - always be professional and show initiative and integrity.
Interpersonal skills - Tolerance, patience, and diplomacy.
File management with high levels of quality and accuracy.
Passionate about Games and how they are communicated to the public.#J-18808-Ljbffr