Sound/Audio Designer - Freelancer

Details of the offer

As anSound/Audio Designer , your responsibilities include crafting, developing, producing, and integrating the sound environment for video games.
Your expertise in sound and passion for video games enable you to build captivating soundscapes, providing players with an immersive gaming experience.
You play a key role in bringing the creative vision to life, working in collaboration with the audio director and game design team.
List of responsibilities
Designing and editing sound assets for use in video games and trailers, in respect to the game's style and project's creative direction.
Integrating sound assets in audio middleware (Wwise, FMOD) and game engines (Unreal, Unity).
Designing dynamic mixing hierarchies and dynamic audio systems.
Working collaboratively, attending meetings with the team and external partners.
Contributing to the project's documentation and tracking.
Participating in and executing recording sessions inside and outside of the studio as needed.
Education and Experience
Degree in a discipline related to the position (sound design, music, etc.).
Experience having worked on at least two completed games.
Or have an impressive portfolio/demo.
Competences and qualities
You are proficient in using a DAW (Reaper or Pro Tools) for sound design purposes, in sync with visual material.
You are creative, curious, humble, good at accepting constructive criticism, and a great team player.
You are good at managing stress and respecting timelines and schedules.
Sharpened sense of organization, resourcefulness, and autonomy.
You are positive in nature.
You are fluent in English.
You are passionate about video games.
You have a good understanding of the audio pipeline working with Wwise and can execute basic integration tasks in at least one game engine (Unreal or Unity).
Added value (optional)
Experience with collaboration tools (Confluence, Jira, Trello, etc.).
Experience in project management.
Mixing proficiency with linear media.
Talent with spreadsheets.
Knowledge of source controls (Git, Plastic SCM, Perforce).
Benefits
Opportunities for promotion.
Casual dress (e.g., T-shirts).
Medical benefits.
Regular hours, Mondays - Fridays.#J-18808-Ljbffr


Nominal Salary: To be agreed

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