Unreal Engine Artist

Details of the offer

This job is for an Unreal Engine Artist who creates 3D art animations for interactive projects.
You might like this job because you'll work in a creative environment, collaborate with a team, and continuously learn new tools and techniques to deliver high-quality work.
Proficiency in Unreal Engine is required to create a visual representation of an object or building and to use advanced 3D software to bring a design to life in virtual reality.
You should be able to execute assigned tasks according to project schedules and be willing to research and learn new tools and techniques.
A team player, you should work well with other artists.
ResponsibilitiesWork in a creative and fast-paced environment to create excellent 3D art animation assets for interactive productions.
Collaborate with other 3D and production team members to composite the various layers of animation (backgrounds, special effects, characters, and graphics) to produce high-quality finished artwork.
Use imagination, judgment, skill, and experience to design life-like animations.
Design models, backgrounds, sets, characters, objects, and the animation environment.
Work under the pressure of a deadline-driven environment while maintaining quality.
Keep abreast of new technologies and techniques to deliver cutting-edge work.
Be comfortable with the technical aspects of CG work and willing to take on ad hoc tasks as required.
Job RequirementsIt will be an added advantage if you are able to:
Exercise highly developed modeling & lighting skills to build visually stunning and accurate environments, levels, and assets in Unreal Engine.
Prototype rough layouts speedily and efficiently.
Create natural landscapes and terrains.
Apply and interpret Unreal Engine blueprints and sequencer tools.
Develop an appealing cohesive layout with 3D assets resulting in an immersive Unreal scene.
Optimize environments in a manner that meets or exceeds performance & memory standards.
Be proficient with 3D Studio Max (or similar 3D modeling software), Adobe Substance, and Photoshop.
Have a background in the usage of Unreal Engine or other game engines.
Possess knowledge of 3D modeling programs and workflows.
Be capable in architecture CGI/visualization image creation.
Be an expert in architecture CGI/visualization real-time.
Working Hours: Monday to Friday
Company BenefitsOpportunities for promotion
Yearly company trip
Team building
Professional development
Supplemental PayPerformance bonus
Yearly bonus
All applications must include a portfolio, CV/Resume, and any relevant documentation.
SkillsPrototyping
Trigonometry
Communication
Digital Sculpting
3D Animation
Pixel Graph is an acclaimed architecture visualization studio based in Kuala Lumpur.#J-18808-Ljbffr


Nominal Salary: To be agreed

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