Lead Technical Artist (Hybrid/Remote)

Details of the offer

About Us MON Co. is a development studio and publisher at the intersection of gaming, entertainment, and blockchain technology. Originally operating as LiquidX, MON Co. is the force behind Pixelmon, its flagship IP franchise, and MON Protocol, a cutting-edge Web3 platform. The company is led by a team of seasoned executives from top gaming and entertainment studios. MON Co. aims to deliver high-quality, engaging experiences across a variety of entertainment platforms, including games, digital content, and transmedia storytelling, as it bridges the gap between Web2 and Web3.
MON Co.'s ecosystem includes MON Protocol, which drives Web3 partnerships and tokenized gaming economies, and MON Ventures, which invests in emerging IPs and projects like  Eternal League. With a growing community of over 1 million Pixelmon fans, a robust partner network of over 80 blockchain-native games, and a rapidly expanding portfolio, MON Co. is dedicated to shaping the future of entertainment for a global audience.
For more information on MON Co., please visit: https://www.mon.co What You Can Expect To Work On Work closely with the game artists to liaise between artists and programmers. Contribute to the resolution of technical issues that may arise from other programs when working in Unreal Engine. Help us make the most beautiful game possible under tough technical constraints. Anticipate artists' needs and create user-friendly tools for artists in Unreal Engine. Work to improve core systems such as Animation, Characters, UI and Environment. Optimize 3D assets, memory and game performance to help realize artistic and gameplay intentions. Refine our art production pipeline to help execute our artistic and game vision. Manage and guide a small team of Tech Artists Help with integration of assets into the game engine. What You Need to Succeed Experience: At least 5 years of professional Unreal game development experience with a good working knowledge of Unreal editor scripting / tool development. Technical Skills : Unreal 3D, 2D/3D games development, multiple platforms, Photoshop, Maya/3DS Max/Blender. (Good to have: Experience with Unity) Experience working with Source Control (Perforce, Git, SVN) Strong debugging skills with ability to work in an existing codebase, learn new systems/concepts and implement them quickly and efficiently. Problem-Solving: Strong ability to make critical artistic and process decisions to produce the best quality product quickly and efficiently. Soft Skills: Strong organizational, communication and interpersonal skills. Benefits and Why You'll Love Working With Us We Listen. Your voice, ideas, and suggestions matters to us, as we continuously evolving Our People. You'll be working with a diverse, multicultural, international, talented, fun, supportive, and innovative people and team. We are people you can be proud to work with On The Edge of Innovation. Working on the latest technological, social and financial trends that is web3 and blockchain Flat Organisation. our team is a community, we work together as a team from all levels in true decentralised spirit


Nominal Salary: To be agreed

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